Download Alternate reality games: gamification for performance by Charles Palmer PDF

By Charles Palmer

While formal education and conversation are a foundational method of constructing staff within the place of work, trade truth video games (ARGs) supply a framework for elevated and sustained engagement inside of company agencies. ARGs are transmedia reports designed to generate engagement and immersive studying past what's accomplished in formal and standard education and communique approaches.

Alternate fact video games: Gamification for Performance

leads you thru the basics of ARGs. It contains a dialogue of what's and isn't an ARG, bringing up examples and opting for company demanding situations that may be addressed via ARGs. It provides case reports that illustrate the range of types that ARGs take and the problems to which they are often utilized, akin to enhancing functionality and significant communique occasions. It additionally offers directions for developing your individual ARGs, reviewing the method and technological instruments and issues appropriate to their creation.

Presenting a radical exam of the useful roles ARGs can play within the company atmosphere in addition to equipment for developing powerful ARGs, Alternate truth video games: Gamification for Performance is a perfect reference for these coming near near or contemplating ARGs for the 1st time in addition to the learning expert or specialist video game fashion designer. It provides a complete evaluation of some great benefits of employing ARGs to the place of work in addition to equipment for designing and utilizing them.

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The experience needed to illustrate the nuances of the sales process for Constellation employees. To achieve this goal the designers wanted to create an environment where students could safely experience the sales process without working with real clients. The team decided a fictitious hotel would provide the theme and environment for delivering the educational message. Students would 42 ◾ Alternate Reality Games practice their sales skills by working in this simulated environment and the training staff could easily review the choices made by each trainee.

A way of increasing participation in a business or education ARG is to create multiple points of entry into ­gameplay—multiple rabbit holes. What if Alice hadn’t tumbled down the one rabbit hole along the path? We wouldn’t know about the Queen of Hearts or the Mad Hatter. But, if there are a field of rabbit holes, Alice’s chances of meeting the Queen are infinitely increased. Multiple rabbit holes could take the form of the same message in multiple locations and/or ­formats. Or, you can get creative and enhance the story by creating multip­le, but unique, rabbit holes for the player to get engaged with the game.

Are they sabotage, faulty equipment, inaccurate safety procedures, inattentive workers, or something even more dangerous? Employees keep a log and a list of “who dun-its” as they investigate safety incidents and bring the materials for use during the safety training. Salespeople try to uncover the identity of the perfect customer by researching data and sharing stories with each other about what qualities make a good prospect. 1 (Continued) Potential ARG Scenarios Goal Potential ARG Scenario Fuel Innovation Prior to a national managers meeting, it’s announced that the company is moving the corporate offices to Mars as part of a worldwide re-colonization effort.

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